Download and Open DMToolbox v.0.3 (Windows XP version) (Works with Windows 7). To Play Gamecube Games - Create a folder 'games' inside the FAT32 HDD. Choice a Volume Label, Mark Quick Format and Start the Format Progress. Select Drive and '32768' as Allocation unit Size. Format your USB to FAT32 with cluster size 32KB using FAT32 Format. You should however format your usb to FAT32 to play wii and gamecube games, Follow these instructions:Ī. First of all, if you use " formatted to wbfs with wbfs manager but when i put the usb" the usb is called wbfs format. Hacked my Wii U about two weeks ago.Syscheck gives you/us a detailed information about your Wii. Could anyone help me with this? Please keep in mind that I am relatively new to Wii U hacking. I installed cIOS 249, 250 and 251 using d2x-v10-beta52-vWii and installed a modified version of IOS36 on IOS slot 236 using IOS236 Installer MOD v8 Special vWii Edition.Īm I missing something? Everything is working fine so far (Wii U games from the first HDD and Wii / GC games from the second HDD) except the USB Loader GX forwarder channel for Wii U menu. I installed the vWii environment using The definitive vWii hacking guide. The hbl2ULGX.elf is located in SD:\wiiu\apps\hbl2ULGX\ which also seems to be correct. Launching hbl2ULGX.elf directly from the HBL never(!) fails! So I assume that both the USB Loader GX forwarder and the USB Loader GX itself are installed correctly. The result is always the one described above. I tried to install the forwarder with WUP Installer GX, WUP Installer GX mod and WUP Installer y Mod and every combination using SigPatcher2HBL and/or SigPatcher2sysmenu I could think of. I can wait forever, but nothing is happening anymore. But when I am trying to launch the forwarder, the logo of the USB Loader GX appears on the screen for a few moments and then the screen gets black, while the music is still playing. The installation to USB worked without noticeable errors. I also tried to install the USB Loader GX forwarder channel for Wii U menu. I don't remember if I made a test version to not pass the settings using arguments and only rely on SD's nincfg.bin file. I think it's a bug in recent version of nintendont + USB HID plugged + Argument launching method.įix94 recently talked about it in USBGX thread, someone (you?) made some changes to nintendont to test that bug. JacobM, you fixed that issue by unplugging USB? I don't know about your issue, maybe JacobM found your problem? That virtual slot can't be changed, the fw.img is always the one used, even if an app requests an IOS_reload, it's still fw.img which is reloaded and faking the slot number to the requested one. that WiiVC cIOS255 is loaded from the WiiVC Wiiu NAND, inside the channel's content, and it's the "fw.img" patched file. The WiiVC slot255 is virtual, it doesn't really load what's installed in the slot255 of your vwii. Installing a cIOS in slot 255 is not (or shouldn't) affect the fw.img (also using the same slot number). There is a r52 mod which can be used with emuNAND+Ustealth HDD. The r53 you installed are beta, and useful only if you need USB Port1 support in Wii games. it works with emuNAND, and only USB Port 0. Click to expand.the r52 you installed are good.
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